Pros and Cons of App Development Tools

App Development Tools

Developing a gaming app requires the developer to put an effective plan into place. Many try to develop a design and concept that would appeal to both the cliques of iOS and Android.

Because of this, cross-platform development tools come into the spotlight. However, as everything has shades of grey, the cross-platform development tools have their pros and cons. Let’s have a look at them:

Pros: The Rosy Side

Reusable code

While needing a primary reference for other projects on either the iOS or Android, the particular code that is developed can easily be reused as the primary reference.

As the code can be used on iOS as well as Android, the demand for a related app shoots up and it serves as a good launching point. This really saves the big bucks.

Higher deployment speed

Opting for cross-platform technologies turns out to be more economical because the deployment speed is significantly higher. The app is developed in lesser time; and the cost will turn out to be much lower.

Good app testing environment

Android and iOS both provide a testing environment which is conducive to the developer. High quality source code models along with clearly indexed tools help ensure an app without any bugs.

Easy utilization by web developers

Web developers find it more convenient to utilize these frameworks, especially since they are suited for scripting languages.

Largely, the core formats are HTML, JavaScript and CSS; so when these tools migrate to mobile device, it comes across as quite natural.

Easy plug in access

Isn’t it quite convenient to have a development tool that can offer easy access to modules, which easily plug into various tools and services? Appcelerator and PhoneGap are among the much appreciated tools that offer this access.

Get your Cloud on

A simple and quick integration of cloud services is permitted on these frameworks. As the apps can function on both platforms, it scraps the tiresome need for multiple security methods.

So, if exchange integration is coded once, it can work on both iOS as well as Android. Convenient as well as time effective.

Cons: The Flip Side

Bloated final code

Each platform has a native language, but it’s not guaranteed that the developer will be working in the same language. In such a scenario, the effectiveness of the final code depends on the effectiveness of the tool’s translation engine. This can lead to codes with jargon, errors and inefficiency causing app interruptions.

Non-supportive features

It’s not guaranteed that the framework will support all the features of every operating system that you choose to use.

So when Apple, Windows or Google decides to add new features, you will need to update and modify your framework so as to be able to support the updates.

Long Render time

Having a long render time makes one impatient. The frameworks need to churn out codes for every platform so as to be able to render successfully.

This process of churning out is quite elaborate and time-consuming and makes one stare blankly while the render takes its own sweet time.

Stringent tools

Frameworks dictate the terms! How? Developers ‘have’ to use the prescribed suites and tools which are limited to the software. In such cases, the developer’s preferences need to be ignored, and they have to learn something all over again as it is the way the tool needs to be used.

The developer’s unfamiliarity with the tools will makes the entire cross-compilation process slow down even more.

Non-compatible HD

It is often the case that high-resolution games are non-compatible. In addition, 3D support is also extremely limited. This is why several game developers, avoid 3D altogether.

Design complications

To design an app, certain conventions are required. Also, designing an app for the iOS platform is quite different from designing an app for Android. Not only are the UI and UX conventions different, but the menus and touch points work differently. This makes people cross with cross-compilation.

Despite the drawbacks, simultaneously designing for multiple platforms proves to be quite lucrative, and it is much more cost-effective than doing it one at a time.

No doubt, cross-platform designing surely requires a good amount of investment but that’s what it is – an investment! And investments can pay off in the long run.

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